Muddy Water
waterInfo
- Move Power
- dex, con
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You fire a stream of muddy water at a creature in range. Make a ranged attack against a creature, dealing 2d8 + MOVE water damage. If the natural attack roll is 15 or higher, the target has disadvantage on its next attack.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Can learn this move:
- Squirtle
- Tentacool
- Lickitung
- Horsea
- Vaporeon
- Omanyte
- Wooper
- Quagsire
- Marshtomp
- Swampert
- Azurill
- Barboach
- Whiscash
- Clamperl
- Relicanth
- Kyogre
- Shellos
- Gastrodon
- Tympole
- Palpitoad
- Seismitoad
- Basculin
- Stunfisk
- Clauncher
- Clawitzer
- Goomy
- Sliggoo
- Goodra
- Wishiwashi Solo Form
- Tapu Fini
- Galarian Stunfisk
- Hisuian Sliggoo
- Hisuian Goodra
- Tadbulb
- Tatsugiri
- Drakeon
Context
- Contest
- tough
- Appeal
- 2
- Jam
- 2
- Effect
- Startles all of the Pokemon to act before the user.