Odor Sleuth
normalInfo
- Move Power
- none
- Move Time
- 1 action
- PP
- 3
- Duration
- 1 minute, concentration
- Range
- 30ft, self
When you activate this move, choose a target in range. For the duration, the target cannot activate any move that would increase its AC. If it has already activated such a move, the effect ends immediately. In addition, for the duration, no creature in range has immunity to your Ghost, Normal, or Fighting-type moves.
Can learn this move:
- Meowth
- Growlithe
- Arcanine
- Mareep
- Girafarig
- Swinub
- Piloswine
- Houndour
- Houndoom
- Phanpy
- Poochyena
- Mightyena
- Zigzagoon
- Linoone
- Electrike
- Manectric
- Spoink
- Grumpig
- Bidoof
- Buizel
- Munchlax
- Mamoswine
- Tepig
- Pignite
- Emboar
- Lillipup
- Herdier
- Stoutland
- Woobat
- Swoobat
- Deerling
- Heatmor
- Bunnelby
- Diggersby
- Furfrou
- Spritzee
- Aromatisse
- Yungoos
- Gumshoos
- Rockruff
- Lycanroc Midday Form
- Lycanroc Midnight Form
- Lycanroc Dusk Form
- Galarian Zigzagoon
- Galarian Linoone
- Obstagoon
- Toxeon
Context
- Contest
- clever
- Appeal
- 2
- Jam
- 0
- Effect
- Prevents the user from being startled one time this turn.