Odor Sleuth

normal

Info

Move Power
none
Move Time
1 action
PP
3
Duration
1 minute, concentration
Range
30ft, self

When you activate this move, choose a target in range. For the duration, the target cannot activate any move that would increase its AC. If it has already activated such a move, the effect ends immediately. In addition, for the duration, no creature in range has immunity to your Ghost, Normal, or Fighting-type moves.

Context

Contest
clever
Appeal
2
Jam
0
Effect
Prevents the user from being startled one time this turn.

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