Ominous Wind

ghost

Info

Move Power
wis, dex
Move Time
1 action
PP
3
Duration
instantaneous
Range
40ft

You stir up a gust of repulsive wind that strikes a creature in range. Make a ranged attack, dealing 1d10 + MOVE ghost damage on a hit. On a natural attack roll of 19 or 20, increase all of your ability scores by +1 while you remain in battle.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

Can learn this move:

Context

Contest
beauty
Appeal
1
Jam
0
Effect
Gets the Pokemon pumped up. Helps prevent nervousness, too.

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