Peck
flyingInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 20
- Duration
- instantaneous
- Range
- melee
You hammer down on a target with a peck attack. Make a melee attack roll on a target, doing 1d6 + MOVE flying damage on a successful hit.
At Higher Levels: The damage dice roll for this move changes to 1d10 at level 5, 2d8 at level 10, and 5d4 at level 17.
Can learn this move:
- Spearow
- Fearow
- Nidoran ♂
- Nidorino
- Nidoking
- Farfetch'd
- Doduo
- Dodrio
- Goldeen
- Seaking
- Zapdos
- Hoothoot
- Noctowl
- Togepi
- Natu
- Xatu
- Murkrow
- Piloswine
- Skarmory
- Torchic
- Combusken
- Blaziken
- Taillow
- Swellow
- Swablu
- Altaria
- Piplup
- Prinplup
- Empoleon
- Chatot
- Mamoswine
- Maractus
- Karrablast
- Escavalier
- Rufflet
- Braviary
- Fletchling
- Fletchinder
- Talonflame
- Inkay
- Malamar
- Rowlet
- Dartrix
- Decidueye
- Pikipek
- Trumbeak
- Toucannon
- Oricorio Baile Style
- Oricorio Pom-Pom Style
- Oricorio Pa'u Style
- Oricorio Sensu Style
- Mareanie
- Toxapex
- Poipole
- Naganadel
- Galarian Farfetch'd
- Galarian Zapdos
- Rookidee
- Corvisquire
- Corviknight
- Cramorant
- Arrokuda
- Barraskewda
- Sirfetch'd
- Pincurchin
- Hisuian Braviary
- Hisuian Decidueye
- Squawkabilly
- Wattrel
- Kilowattrel
- Flittle
- Espathra
- Bombirdier
- Flamigo
- Fezandipiti
Context
- Contest
- cool
- Appeal
- 4
- Jam
- 0
- Effect
- Quite an appealing move.