Perish Song
normalInfo
- Move Power
- cha
- Move Time
- 1 action
- PP
- 3
- Duration
- 3 rounds
- Range
- self (80ft line)
You perform a song with devastating consequences to creatures that hear it. All creatures in range (including you) must make a CON saving throw against your Move DC. For any that fail, they faint in 3 rounds, on their turn, unless fleeing or switched out by their trainer before the end of the three rounds.
Contest
Beauty
- Appeal
- 4
- Jam
- 0
Moves that get 2 Appeal points or less do not increase the crowd meter until the end of your next turn.