Play Rough
fairyInfo
- Move Power
- str, dex, cha
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- melee
You fake a creature out with a playful attack that quickly becomes too rough. Make a melee attack against a creature, dealing 2d8 + MOVE fairy damage on a hit. On natural attack rolls of 19 or 20, the target adds -1 to any attack it makes for the remainder of combat. This effect can be stacked to a maximum of -5 to hit.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Can learn this move:
- Wigglytuff
- Persian
- Marill
- Azumarill
- Snubbull
- Granbull
- Teddiursa
- Phanpy
- Poochyena
- Mightyena
- Linoone
- Slakoth
- Skitty
- Mawile
- Volbeat
- Illumise
- Absol
- Glameow
- Stunky
- Lillipup
- Herdier
- Stoutland
- Purrloin
- Liepard
- Cubchoo
- Swirlix
- Slurpuff
- Skrelp
- Dedenne
- Klefki
- Alolan Persian
- Bounsweet
- Comfey
- Komala
- Mimikyu
- Drampa
- Galarian Linoone
- Yamper
- Boltund
- Impidimp
- Morgrem
- Grimmsnarl
- Obstagoon
- Cufant
- Copperajah
- Ursaluna
- Sprigatito
- Floragato
- Meowscarada
- Tandemaus
- Maushold
- Fidough
- Dachsbun
- Maschiff
- Tinkatink
- Tinkatuff
- Tinkaton
- Greavard
- Houndstone
- Scream Tail
Context
- Contest
- cute
- Appeal
- 3
- Jam
- 0
- Effect
- Brings down the energy of any Pokemon that have already used a move this turn.