Poltergeist
ghostNew! This move is being playtested. If you have feedback, let us know!
Info
- Move Power
- cha
- Move Time
- 1 action
- PP
- 3
- Duration
- 1 minute, concentration
- Range
- 60ft
You attack by controlling the target's item. The target must make a CHA save against your Move DC or lose a hold of their item. On a failed save, you may immediately make one melee attack against one creature within 5 feet of the item. On a hit, the target takes 1d8 + MOVE ghost damage.
As a Bonus Action on your later turns, you can repeat the attack against a creature within 5 feet of the item.
The item follows within 5 feet of its owner, hovering nearby. The creature cannot benefit from the item while you control it. The items's owner may use an action on its turn to try and regain control of the item by repeating the CHA save, ending the move's concentration on a successful save.
At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 4d4 at level 10, and 3d10 at level 17.