Rock Blast
rockInfo
- Move Power
- str
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 30ft
You summon a series of rocks that fire their way towards a creature. Make a ranged attack roll, doing 1d4 + MOVE rock damage on a hit. After successfully hitting a target, roll a d4. On a result of 3 or 4, you may immediately hit again for an additional 1d4 rock damage. Continue this process until you fail to roll a 3 or 4 on the d4 roll, up to a maximum of four additional hits.
At Higher Levels: The damage dice roll for this move changes to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.
Can learn this move:
- Geodude
- Graveler
- Golem
- Shellder
- Onix
- Rhyhorn
- Rhydon
- Omanyte
- Omastar
- Shuckle
- Heracross
- Corsola
- Remoraid
- Octillery
- Nosepass
- Anorith
- Armaldo
- Shieldon
- Wormadam Sand Cloak
- Rhyperior
- Probopass
- Roggenrola
- Boldore
- Gigalith
- Dwebble
- Crustle
- Trubbish
- Cinccino
- Alolan Geodude
- Alolan Graveler
- Alolan Golem
- Trumbeak
- Toucannon
- Necrozma
- Dusk Mane Necrozma
- Dawn Wings Necrozma
- Ultra Necrozma
- Stakataka
- Rolycoly
- Carkol
- Coalossal
- Garganacl
- Klawf
- Minereon
Context
- Contest
- tough
- Appeal
- 1
- Jam
- 0
- Effect
- Effectiveness varies depending on when it is used.