Ruination
DarkInfo
- Move Power
- cha
- Move Time
- Action
- PP
- 3
- Duration
- Instantaneous
- Range
- 60 feet
You summon ruinous disaster on a creature you can see in range. The target must make a CON save against your Move DC. On a failed save, it loses half of its current HP, and its Hit Point maximum is reduced by the amount of HP lost.