Seismic Toss
FightingInfo
- Move Power
- str
- Move Time
- Action
- PP
- 10
- Duration
- Instantaneous
- Range
- Melee
You attempt to throw a creature into the ground with tremendous force. Make a melee attack roll. On a hit, deal an amount of fighting damage equal to 1d6 + the user’s level. Seismic Toss results in a critical hit on 19s and 20s.
At Higher Levels: The damage dice roll for this move changes to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.
Contest
Tough
- Appeal
- 3
- Jam
- 0
No penalty applied for repeating the move.