Shadow Bone

ghost

Info

Move Power
str, wis
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You strike out with a bone-infused with a wayward spirt.  Make a melee attack, dealing 2d6 + MOVE ghost damage on a hit. On a natural attack roll of 18 or higher, the target’s AC is decreased by 1 while it remains in battle. This decrease may be stacked up to a maximum of -5 to AC.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

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