Spice Extract

grass
Move Power
wis, cha
Move Time
1 action
PP
10
Duration
1 minute
Range
Self (20ft radius)

You emit an incredibly spicy extract. All creatures in range must make a CHA save against your Move DC. Creatures that fail the save, for the duration, make all attacks with advantage, and all attacks against them are made with advantage.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

Something went wrong...

You can help by reporting this error!