Spiky Shield
grassInfo
- Move Power
- none
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- melee
You quickly raise a spiked shield to protect yourself from damage. When you are hit by a melee attack, use your reaction to ignore damage, dealing grass damage equal to your proficiency modifier to the attacker instead. On future instances of this reaction in the same combat, you must roll higher than a 15 on a d20 roll for the reaction to be successful.
Contest
Tough
- Appeal
- 1
- Jam
- 0
You are immune to CHA Saving Throws for the remainder of this round.