Stone Axe
rock- Move Power
- str
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- melee
You swing your stone axes at the target. Make a melee attack against a creature, dealing 1d10 + MOVE rock damage on a hit.
On a successful hit, spikes cover the ground in a 10-foot square centered on the target, turning it into Difficult Terrain for 1 minute. When the spikes appear, each creature standing in the area except for the creature using this move must succeed on a DEX save against your Move DC or suffer 1d10 rock damage. A creature that enters the area or ends its turn there must also succeed or take the damage.
At Higher Levels: The damage dice rolls for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.