Supercell Slam

electric

New! This move is being playtested. If you have feedback, let us know!

Info

Move Power
str, dex
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You electrify your body and drop onto the target. Make a melee attack, doing 2d8 + MOVE electric damage on a hit. On a miss, you take typeless damage equal to your proficiency bonus.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

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