Teatime

normal
Move Power
cha
Move Time
1 action
PP
5
Duration
instantaneous
Range
30ft

It's tea time! All creatures in range must make a CHA save against your Move DC. On a fail, the creature must spend its next action consuming its held berry. This move has no effect on the creature if it is not holding a berry. You also immediately consume your held berry. Outside of combat, this move may be used once during a short rest to grant each ally one free hit die of recovery.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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