Teleport
PsychicInfo
- Move Power
- None
- Move Time
- Action
- PP
- 10
- Duration
- Instantaneous
- Range
- 40 feet
You disappear from view and reappear at an unoccupied point within range. In wild creature battles, this move can be activated to automatically count as a single success in a group DEX check to run away.
Contest
Cool
- Appeal
- 1
- Jam
- 0
You are immune to CHA Saving Throws for the remainder of this round.