Tera Starstorm

stellar

Info

Move Power
str, cha
Move Time
1 action
PP
3
Duration
instantaneous
Range
240ft

With the power of your crystals, you bombard and eliminate the target. Choose a point you can see within range. Each creature in a 20ft radius sphere centered on the point makes a DEX saving throw against your Move DC. A creature takes 2d12 + MOVE stellar damage on a failed save or half as much on a successful save.

Only Terapagos may use this move. If Terapagos is in its Stellar Form, then you may choose four points instead of one. A creature in an area of more than one tera sphere is affected only once.

Terastallized Pokémon are vulnerable to stellar-type damage. Otherwise, all creatures of any type take normal damage.

At Higher Levels: The damage dice roll for this move changes to 3d10 at level 5, 7d6 at level 10, and 8d8 at level 17.

Can learn this move:

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