Tickle
normalInfo
- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 10
- Duration
- instantaneous
- Range
- melee
You turn your melee attack into a playful tickle. As a bonus action at the end of a turn in which you used a melee attack, force a creature to make a CON saving throw against your Move DC. On a failure, the target flinches.
Can learn this move:
- Oddish
- Machop
- Bellsprout
- Tentacool
- Krabby
- Tangela
- Lapras
- Eevee
- Omanyte
- Omastar
- Pichu
- Cleffa
- Aipom
- Zigzagoon
- Lotad
- Slakoth
- Azurill
- Skitty
- Mawile
- Wailmer
- Whiscash
- Lileep
- Feebas
- Turtwig
- Cherubi
- Ambipom
- Mime Jr.
- Finneon
- Tangrowth
- Pansage
- Pansear
- Panpour
- Cottonee
- Minccino
- Cinccino
- Gothita
- Gothorita
- Gothitelle
- Emolga
- Alomomola
- Heatmor
- Binacle
- Pyukumuku
- Togedemaru
- Tapu Lele
- Nihilego
- Galarian Zigzagoon
- Tandemaus
- Toedscool
- Finizen
- Dondozo
- Wo-Chien
Context
- Contest
- cute
- Appeal
- 3
- Jam
- 0
- Effect
- Brings down the energy of any Pokemon that have already used a move this turn.