Torch Song

fire

Info

Move Power
cha
Move Time
1 action
PP
5
Duration
instantaneous
Range
self (20ft radius)

You blow out raging flames whilst singing a song. Choose any number of creatures within a 20ft radius. Each creature must make a CHA saving throw against your Move DC. On a failure, the creature takes 1d10 + MOVE fire damage, half on success. The DC for this move increases by 1 for each consecutive turn it is used, up to a maximum of +5, and resets after not being used for a turn.

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 5d4 at level 10, and 5d6 at level 17.

Can learn this move:

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