Twin Beam
psychic- Move Power
- int, wis
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 30ft
You shoot mystical beams from your eyes. Make two ranged attack rolls against a target, doing 1d6 + MOVE psychic damage on each hit.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.