Vacuum Wave
fightingInfo
- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 20
- Duration
- instantaneous
- Range
- 25ft
You whirl your fists with a fast attack that pushes a quick burst of wind at a creature in range. Make a ranged attack on a creature, dealing 1d4 fighting damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.
Contest
Cool
- Appeal
- 3
- Jam
- 0
Pokemon goes first on the next turn. In the event two similar moves are used in the same turn, the last to use the move goes first. The first to use the move in this case would go second.