Water Gun
waterInfo
- Move Power
- dex
- Move Time
- 1 action
- PP
- 15
- Duration
- instantaneous
- Range
- 40ft
You fire a quick spurt of water at a creature in range. Make a ranged attack roll, doing 1d6 + MOVE water damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
Can learn this move:
- Squirtle
- Wartortle
- Blastoise
- Psyduck
- Golduck
- Poliwag
- Poliwhirl
- Slowpoke
- Slowbro
- Shellder
- Horsea
- Seadra
- Staryu
- Starmie
- Lapras
- Vaporeon
- Omanyte
- Omastar
- Totodile
- Croconaw
- Feraligatr
- Chinchou
- Lanturn
- Marill
- Azumarill
- Wooper
- Quagsire
- Slowking
- Qwilfish
- Remoraid
- Octillery
- Kingdra
- Mudkip
- Marshtomp
- Swampert
- Lotad
- Wingull
- Pelipper
- Azurill
- Wailmer
- Wailord
- Barboach
- Whiscash
- Anorith
- Armaldo
- Milotic
- Castform
- Sunny Castform
- Rainy Castform
- Snowy Castform
- Spheal
- Sealeo
- Walrein
- Clamperl
- Relicanth
- Luvdisc
- Bibarel
- Buizel
- Floatzel
- Finneon
- Lumineon
- Oshawott
- Dewott
- Samurott
- Panpour
- Basculin
- Tirtouga
- Carracosta
- Ducklett
- Swanna
- Stunfisk
- Binacle
- Barbaracle
- Skrelp
- Dragalge
- Clauncher
- Clawitzer
- Popplio
- Brionne
- Primarina
- Wishiwashi Solo Form
- Wishiwashi School Form
- Bruxish
- Tapu Fini
- Galarian Stunfisk
- Sobble
- Drizzile
- Inteleon
- Chewtle
- Drednaw
- Cramorant
- Pincurchin
- Dracovish
- Arctovish
- Hisuian Samurott
- Hisuian Sliggoo
- Hisuian Goodra
- Basculegion ♂
- Basculegion ♀
- Quaxly
- Quaxwell
- Quaquaval
- Tadbulb
- Bellibolt
- Wiglett
- Wugtrio
- Finizen
- Palafin
- Dondozo
- Tatsugiri
Context
- Contest
- cute
- Appeal
- 4
- Jam
- 0
- Effect
- Quite an appealing move.