Wide Guard
rockInfo
- Move Power
- none
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- 50ft
You have the ability to guard your allies from area-of-effect moves. As a reaction, when a creature activates a damaging move that damages multiple allies within range, you may halve the damage dealt. On future instances of this reaction in the same combat, you must roll higher than a 15 on a d20 roll or forfeit the reaction with no effect
Can learn this move:
- Paras
- Machamp
- Geodude
- Kingler
- Hitmonlee
- Mr. Mime
- Aerodactyl
- Mantine
- Hitmontop
- Mudkip
- Wingull
- Makuhita
- Nosepass
- Turtwig
- Shieldon
- Mantyke
- Gallade
- Probopass
- Regigigas
- Roggenrola
- Throh
- Dwebble
- Tirtouga
- Carracosta
- Alomomola
- Mienshao
- Honedge
- Avalugg
- Alolan Geodude
- Crabrawler
- Mareanie
- Toxapex
- Araquanid
- Wimpod
- Turtonator
- Solgaleo
- Lunala
- Celesteela
- Guzzlord
- Stakataka
- Galarian Mr. Mime
- Mr. Rime
- Frosmoth
- Stonjourner
- Zamazenta
- Zamazenta (Crowned)
- Hisuian Avalugg
- Garganacl
- Armarouge
- Flamigo
- Iron Valiant
- Rookite
Context
- Contest
- tough
- Appeal
- 1
- Jam
- 0
- Effect
- Prevents the user from being startled until the turn ends.