Withdraw
WaterInfo
- Move Power
- None
- Move Time
- Reaction
- PP
- 3
- Duration
- Instantaneous
- Range
- Self
When subject to a melee or ranged attack, you can spend your reaction to increase your AC by +2 if it would cause the attack to miss.
At Higher Levels: Increase your AC by +3 at level 10 and above.
Contest
Cute
- Appeal
- 2
- Jam
- 0
You are immune to first CHA Saving Throw you would have to make this round.