Wonder Room
psychicInfo
- Move Power
- none
- Move Time
- 1 action
- PP
- 5
- Duration
- 1 minute, concentration
- Range
- self (50ft radius)
You create a bizarre vibe in the air in a 100 foot circle, centered on you. For the duration, all WIS saves become CON saves and all CON saves become WIS saves.
Contest
Clever
- Appeal
- 3
- Jam
- 0
Each Pokemon rolls a d20 for a new turn initiative. No bonuses. Roll for tie-breakers.