Seed Flare
grassInfo
- Poder do Movimento
- con
- Tempo do Movimento
- 1 action
- PP
- 3
- Duração
- instantaneous
- Alcance
- self (20ft radius)
You release a bright shockwave from your body, damaging all creatures within 20 feet of you. Any creature in range must make a CON save against your Move DC, taking 3d8 + MOVE grass damage on a failure, or half as much on a success. Until the end of your next turn, any attack roll made against a target that failed is rolled at advantage.
Em Níveis Maiores: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.
Torneio
Beleza
- Apelo
- 6
- Atrapalhar
- 0
Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.