Spike Cannon
normalInfo
- Poder do Movimento
- str, dex
- Tempo do Movimento
- 1 action
- PP
- 10
- Duração
- instantaneous
- Alcance
- 60ft
You fire a series of sharp spikes at a creature in range. Make a ranged attack roll, doing 1d4 + MOVE normal damage on a hit. After successfully hitting a target, roll a d4. On a result of 3 or 4, you may immediately hit again for an additional 1d4 normal damage. Continue this process until you fail to roll a 3 or 4 on the d4 roll, up to a maximum of four additional hits.
Em Níveis Maiores: The damage dice rolls for this move change to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.
Torneio
Legal
- Apelo
- 1
- Atrapalhar
- 0
3 Appeal points if move is not performed first or last, 1 Appeal point if move is performed first or last.