115 - Psybeam

psychic More

Info

Poder do Movimento
dex, int, wis
Tempo do Movimento
1 action
PP
10
Duração
instantaneous
Alcance
60ft
Custo
₽2,500

You send a beam of invisible, psychic energy at a target in range. The target must make a WIS saving throw against your Move DC, taking 2d6 + MOVE psychic damage on a fail, or half as much on a success. Creatures that fail the save by 5 or more become confused.

Em Níveis Maiores: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

Torneio

Beleza

Apelo
3
Atrapalhar
0

If successfully performed, increase Judge DC by Pokémon’s Charisma modifier for the remainder of the round.

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