1 - Work Up

Normal More

Info

Move Power
None
Move Time
Bonus Action
PP
3
Duration
1 Minute
Range
Self
Cost
₽8,000

You get your adrenaline pumping and go into a frenzy. While worked up, you add +2 to all attack rolls. Your worked up status ends if you are incapacitated or if your turn ends and you have not attacked a hostile target since your last turn, or taken any damage since then.

Contest

Tough

Appeal
3
Jam
0

Raises the crowd meter by 2 if successfully performed first in correct contest, raises the crowd meter by 1 if successfully performed first in complementary contest.

1 - Work Up

Normal More

Info

Move Power
None
Move Time
Bonus Action
PP
3
Duration
1 Minute
Range
Self
Cost
₽8,000

You get your adrenaline pumping and go into a frenzy. While worked up, you add +2 to all attack rolls. Your worked up status ends if you are incapacitated or if your turn ends and you have not attacked a hostile target since your last turn, or taken any damage since then.

Contest

Tough

Appeal
3
Jam
0

Raises the crowd meter by 2 if successfully performed first in correct contest, raises the crowd meter by 1 if successfully performed first in complementary contest.

Something went wrong...

You can help by reporting this error!