34 - Sludge Wave
poisonInfo
- Move Power
- dex, con
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- self (30ft cone)
You summon a wave of poisonous sludge that crashes down on creatures in a 30 foot cone. Any creature caught in the blast must make a CON saving throw against your Move DC, taking 2d8 + MOVE poison damage on a failure, or half as much on a success. If a creature fails the saving throw by 5 or more, it becomes poisoned.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Contest
Tough
- Appeal
- 3
- Jam
- 0
Lowers the crowd meter by the number of Pokemon that raised the crowd meter this turn.