54 - False Swipe
normalInfo
- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 20
- Duration
- instantaneous
- Range
- melee
You swipe at a creature but hold back power slightly. Make a melee attack against a creature, doing 1d6 + MOVE normal damage on a hit. If this attack would normally cause a creature to faint, it is reduced to 1HP instead.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
Contest
Cool
- Appeal
- 4
- Jam
- 0
Moves that get 2 Appeal points or less do not increase the crowd meter until the end of your next turn.