94 - Surf
WaterInfo
- Move Power
- str, dex
- Move Time
- Action
- PP
- 10
- Duration
- Instantaneous
- Range
- Self (30-foot cone)
- Cost
- ₽7,200
You summon a fast-moving wave in front of you that crashes down on creatures in a 30-foot cone. Any creature caught in the blast must make a STR save against your Move DC, taking 2d8 + MOVE water damage and falling prone on a failure, or half as much without falling prone on a success.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
Contest
Beauty
- Appeal
- 2
- Jam
- 2
All Pokemon that acted before you turn must make a CHA Saving Throw against your Intimidation/Persuasion DC.