Infernal Parade
GeistInfo
- Attackenstärke
- wis
- Aktionsart
- Aktion
- PP
- 5
- Dauer
- Instantaneous
- Reichweite
- 50 feet
You launch a myriad of fireballs. Make a ranged attack, dealing 1d10 + MOVE ghost damage on a hit. If the target is affected by a status condition, double your MOVE modifier when adding damage. On a hit, the target must make a DEX save against your Move DC, becoming burned on failure.
Auf höheren Stufen: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.