Psycho Boost

Psy More

Info

Puissance
int, wis
Temps d'exécution
Action
PP
5
Durée
Instantaneous
Portée
Self (60-foot cone)

You send an extremely powerful wave of psychic energy at creatures in a 60-foot cone. Creatures in the wave must make a WIS save against your Move DC, taking 5d6 + MOVE psychic damage on a failure, or half as much on a success. The power of the move exhausts you, and your next attack is done at disadvantage. If your next attack requires a creature saving throw, they have advantage.

At Higher Levels: The damage dice roll for this move changes to 4d10 at level 5, 6d10 at level 10, and 8d12 at level 17.

Contest

Clever

Appeal
6
Jam
0

Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.

Psycho Boost

Psy More

Info

Puissance
int, wis
Temps d'exécution
Action
PP
5
Durée
Instantaneous
Portée
Self (60-foot cone)

You send an extremely powerful wave of psychic energy at creatures in a 60-foot cone. Creatures in the wave must make a WIS save against your Move DC, taking 5d6 + MOVE psychic damage on a failure, or half as much on a success. The power of the move exhausts you, and your next attack is done at disadvantage. If your next attack requires a creature saving throw, they have advantage.

At Higher Levels: The damage dice roll for this move changes to 4d10 at level 5, 6d10 at level 10, and 8d12 at level 17.

Contest

Clever

Appeal
6
Jam
0

Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.

Something went wrong...

You can help by reporting this error!