Psycho Boost

psychic More

Info

Poder do Movimento
wis, int
Tempo do Movimento
1 action
PP
5
Duração
instantaneous
Alcance
self (60ft cone)

You send an extremely powerful wave of psychic energy at creatures in a 60 foot cone. Creatures in the wave must make a WIS save against your Move DC, taking 5d6 + MOVE psychic damage on a failure, or half as much on a success. The power of the move exhausts you, and your next attack is done at disadvantage. If your next attack requires a creature saving throw, they have advantage.

Em Níveis Maiores: The damage dice roll for this move changes to 4d10 at level 5, 6d10 at level 10, and 8d12 at level 17.

Torneio

Inteligente

Apelo
6
Atrapalhar
0

Pokemon has disadvantage on all CHA Saving Throws for the remainder of the Appeal Rounds.

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