Tail Whip

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Info

Puissance
dex, cha
Temps d'exécution
Action
PP
15
Durée
1 Minute
Portée
100 feet

You shake your tail at a target, distracting it and opening up its defenses. The creature must make a WIS save against your Move DC. On a fail, allies add +1 to any attack they target it with for the duration. This modifier can be stacked if it fails multiple tail whip saves, up to a maximum of +5.

Contest

Cute

Appeal
2
Jam
0

4 Appeal points if used last this turn, 2 Appeal points if not used last this turn.

Tail Whip

Normal More

Info

Puissance
dex, cha
Temps d'exécution
Action
PP
15
Durée
1 Minute
Portée
100 feet

You shake your tail at a target, distracting it and opening up its defenses. The creature must make a WIS save against your Move DC. On a fail, allies add +1 to any attack they target it with for the duration. This modifier can be stacked if it fails multiple tail whip saves, up to a maximum of +5.

Contest

Cute

Appeal
2
Jam
0

4 Appeal points if used last this turn, 2 Appeal points if not used last this turn.

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