Tail Whip
normalInfo
- Poder do Movimento
- cha, dex
- Tempo do Movimento
- 1 action
- PP
- 15
- Duração
- 1 minute
- Alcance
- 100ft
You shake your tail at a target, distracting it and opening up its defenses. The creature must make a WIS save against your Move DC. On a fail, allies add +1 to any attack they target it with for the duration. This modifier can be stacked if it fails multiple tail whip saves, up to a maximum of +5.
Torneio
Fofo
- Apelo
- 2
- Atrapalhar
- 0
4 Appeal points if used last this turn, 2 Appeal points if not used last this turn.