Tail Whip

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Info

Poder do Movimento
cha, dex
Tempo do Movimento
1 action
PP
15
Duração
1 minute
Alcance
100ft

You shake your tail at a target, distracting it and opening up its defenses. The creature must make a WIS save against your Move DC. On a fail, allies add +1 to any attack they target it with for the duration. This modifier can be stacked if it fails multiple tail whip saves, up to a maximum of +5.

Torneio

Fofo

Apelo
2
Atrapalhar
0

4 Appeal points if used last this turn, 2 Appeal points if not used last this turn.

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