Barb Barrage

Poison More

Info

Move Power
dex
Move Time
Action
PP
5
Duration
Instantaneous
Range
Self (15-foot emanation)

You launch a countless toxic barbs in all directions. Each creature in range must make a DEX save against your Move DC, taking 1d10 + MOVE poison damage and becoming poisoned on a failed save. If the target is already poisoned, double your MOVE modifier when adding damage.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

Barb Barrage

Poison More

Info

Move Power
dex
Move Time
Action
PP
5
Duration
Instantaneous
Range
Self (15-foot emanation)

You launch a countless toxic barbs in all directions. Each creature in range must make a DEX save against your Move DC, taking 1d10 + MOVE poison damage and becoming poisoned on a failed save. If the target is already poisoned, double your MOVE modifier when adding damage.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

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