Captivate
normalInfo
- Move Power
- wis, cha
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- 40ft
You attempt to charm a creature into pulling its punches. When hit by an attack from a creature of the opposite gender, you may use a reaction to force it to make a CHA save against your Move DC. On a failure, the attack does not hit.
Contest
Cute
- Appeal
- 4
- Jam
- 0
Moves that get 2 Appeal points or less do not increase the crowd meter until the end of your next turn.