Constrict

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Info

Move Power
str
Move Time
Action
PP
15
Duration
Instantaneous
Range
Melee

You wrap yourself around a creature, trying to squeeze the life from them. Make a melee attack roll. On a hit, the target takes 1d4 + MOVE normal damage and is grappled. At the beginning of each of its turns, it may attempt to escape with a STR save against your Move DC. As long as the target is grappled on your subsequent turns, this move can be activated again as a bonus action with an automatic hit, dealing 1d4 normal damage.

At Higher Levels: The damage dice roll for this move changes to 2d4 at level 5, 1d12 at level 10, and 4d4 at level 17.

Contest

Tough

Appeal
3
Jam
0

Lowers the crowd meter by the number of Pokemon that raised the crowd meter this turn.

Constrict

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Updated!Damage is updated. If you have feedback, let us know!

Info

Move Power
str
Move Time
Action
PP
15
Duration
Instantaneous
Range
Melee

You wrap yourself around a creature, trying to squeeze the life from them. Make a melee attack roll. On a hit, the target takes 1d4 + MOVE normal damage and is grappled. At the beginning of each of its turns, it may attempt to escape with a STR save against your Move DC. As long as the target is grappled on your subsequent turns, this move can be activated again as a bonus action with an automatic hit, dealing 1d4 normal damage.

At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d8 at level 10, and 2d6 at level 17.

Contest

Tough

Appeal
3
Jam
0

Lowers the crowd meter by the number of Pokemon that raised the crowd meter this turn.

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