Fiery Dance

Fire More

Info

Move Power
dex, cha
Move Time
Action
PP
5
Duration
Instantaneous
Range
Self (15-foot emanation)

You dance and flap your wings, sending flames in a 15-foot emanation, centered on you. Anyone caught in the blaze must make a DEX save against your Move DC, taking 2d6 + MOVE fire damage on a failure, or half as much on a success. If a creature fails the save by 5 or more, double the MOVE modifier when adding damage

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

Contest

Beauty

Appeal
1
Jam
0

4 Appeal points if the Pokemon is pumped up from the previous round, 1 Appeal point if not.

Fiery Dance

Fire More

Info

Move Power
dex, cha
Move Time
Action
PP
5
Duration
Instantaneous
Range
Self (15-foot emanation)

You dance and flap your wings, sending flames in a 15-foot emanation, centered on you. Anyone caught in the blaze must make a DEX save against your Move DC, taking 2d6 + MOVE fire damage on a failure, or half as much on a success. If a creature fails the save by 5 or more, double the MOVE modifier when adding damage

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

Contest

Beauty

Appeal
1
Jam
0

4 Appeal points if the Pokemon is pumped up from the previous round, 1 Appeal point if not.

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