Flame Charge

Fire More

Info

Move Power
str, dex
Move Time
Action
PP
10
Duration
Instantaneous
Range
Melee

You cloak yourself with flame and lash out at a creature. Make a melee attack, dealing 1d8 + MOVE fire damage on a hit. With each successful hit from this move, increase your movement speed by 5 until you are incapacitated, are switched out, or the combat ends. (Maximum of +30 to movement speed)

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 4d4 at level 10, and 3d10 at level 17.

Contest

Cool

Appeal
1
Jam
0

4 Appeal points if the Pokemon is pumped up from the previous round, 1 Appeal point if not.

Flame Charge

Fire More

Info

Move Power
str, dex
Move Time
Action
PP
10
Duration
Instantaneous
Range
Melee

You cloak yourself with flame and lash out at a creature. Make a melee attack, dealing 1d8 + MOVE fire damage on a hit. With each successful hit from this move, increase your movement speed by 5 until you are incapacitated, are switched out, or the combat ends. (Maximum of +30 to movement speed)

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 4d4 at level 10, and 3d10 at level 17.

Contest

Cool

Appeal
1
Jam
0

4 Appeal points if the Pokemon is pumped up from the previous round, 1 Appeal point if not.

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