Flower Trick

grass

Info

Move Power
dex
Move Time
1 action
PP
5
Duration
instantaneous
Range
30ft

You throw a rigged bouquet of flowers at the target. The target makes a DEX save against your move DC. It takes 1d12 + MOVE grass damage, half as much on successful save. This attack counts as landing a critical hit for the sake of other effects or triggers.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.

Can learn this move:

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