Play Nice

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Info

Move Power
cha
Move Time
Action
PP
10
Duration
Instantaneous
Range
30 feet

You convince a creature that you mean it no harm. Force a creature to make a CHA save against your Move DC. On a failure, any attack the target makes on its next turn is rolled at disadvantage. If the target activates a move that requires a saving throw, you have advantage on the roll.

Contest

Cute

Appeal
1
Jam
0

You gain Appeal points equal to the crowd meter level plus 1.

Play Nice

Normal More

Info

Move Power
cha
Move Time
Action
PP
10
Duration
Instantaneous
Range
30 feet

You convince a creature that you mean it no harm. Force a creature to make a CHA save against your Move DC. On a failure, any attack the target makes on its next turn is rolled at disadvantage. If the target activates a move that requires a saving throw, you have advantage on the roll.

Contest

Cute

Appeal
1
Jam
0

You gain Appeal points equal to the crowd meter level plus 1.

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