Power Swap

psychic

Info

Move Power
wis, int
Move Time
1 bonus action
PP
3
Duration
1 round
Range
40ft

As a bonus action, force a creature in range to make a WIS save against your Move DC. On a failure, you employ your psychic power to swap a single ability score with a creature until the end of their next turn, for purposes of attack and damage rolls.

Contest

Clever

Appeal
1
Jam
0

Average all moves that were successfully performed before your turn and gain that many Appeal points.

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