Power Trick
psychicInfo
- Move Power
- none
- Move Time
- 1 bonus action
- PP
- 5
- Duration
- 1 round
- Range
- self
You employ your psychic power to switch your own attack and defense. Until the end of your next turn, switch your AC with an ability score of your choice (Constitution not included)
Contest
Clever
- Appeal
- 2
- Jam
- 0
4 Appeal points if the move used immediately before it was the same contest type, 2 Appeal points if not.