Psyshield Bash

psychic
Move Power
str, dex
Move Time
1 action
PP
10
Duration
instantaneous
Range
melee

You cloak yourself in psychic energy before striking your target. Make a melee attack on a creature, doing 1d12 + MOVE psychic damage on a hit. Your AC is increased by 1 until the end of your next turn.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

Something went wrong...

You can help by reporting this error!