Relic Song

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Info

Move Power
cha, wis
Move Time
1 action
PP
5
Duration
instantaneous
Range
self (20ft radius)

You sing an ancient song that damages creatures in range with the chance to put them asleep. Any creature within 20 feet of you must make a CON save against your Move DC, taking 1d12 + MOVE normal damage on a failure, or half as much ona success. Any creature that fails the save by 5 or more is put to sleep.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.

Contest

Beauty

Appeal
2
Jam
0

Pokemon that perform after you this round have disadvantage on Performance rolls and CHA Saving Throws.

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