Rollout

Rock More

Info

Move Power
str
Move Time
Action
PP
10
Duration
Instantaneous
Range
Melee

You roll into a target, repeatedly making attacks with increasing strength. Make a melee attack on a creature, dealing 1d6 + MOVE rock damage on a hit. If you use this move on your turn in consecutive rounds, double the dice on each successful attack for a maximum of 5 attacks, in which case the damage would reset. Ex: 1d6 on first hit, 2d6 on second, 4d6, 8d6, 16d6. The damage resets if any of the attacks fail to damage a creature, if your speed is reduced to 0, or if you are incapacitated.

At Higher Levels: The damage dice roll for this move changes to Rd8 at level 5, Rd10 at level 10, and Rd12 at level 17.

Contest

Cute

Appeal
3
Jam
0

No penalty applied for repeating the move.

Rollout

Rock More

Updated!DEX added to move powers. If you have feedback, let us know!

Info

Move Power
str, dex
Move Time
Action
PP
10
Duration
Instantaneous
Range
Melee

You roll into a target, repeatedly making attacks with increasing strength. Make a melee attack on a creature, dealing 1d6 + MOVE rock damage on a hit. If you use this move on your turn in consecutive rounds, double the dice on each successful attack for a maximum of 5 attacks, in which case the damage would reset. Ex: 1d6 on first hit, 2d6 on second, 4d6, 8d6, 16d6. The damage resets if any of the attacks fail to damage a creature, if your speed is reduced to 0, or if you are incapacitated.

At Higher Levels: The damage dice roll for this move changes to Rd8 at level 5, Rd10 at level 10, and Rd12 at level 17.

Contest

Cute

Appeal
3
Jam
0

No penalty applied for repeating the move.

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